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Média 1 pour l'article Auvyra Translate Runtime

Description

Translate text between 100+ languages at runtime, fully offline, no API keys, no internet required after setup.

Auvyra Translate Runtime brings neural machine translation directly into Unreal Engine. Translate UI text, dialogue, player chat, or any dynamic content on the fly, all processed locally on the player's machine. No cloud calls, no recurring costs, no data sent anywhere.

Powered by two AI engines:

  • M2M100 (CTranslate2), fast, lightweight translation across 100+ languages

  • Qwen3-4B (Llama.cpp), LLM-quality, context-aware translations for natural results

📦 Sample Project
📘 Documentation

🎮 Demo Build

Features:

  • 100 supported languages including Arabic, Chinese, Japanese, Korean, Hindi, Russian, Turkish and more

  • Two translation engines, M2M100 for speed and coverage, Qwen3-4B for quality

  • GPU accelerated via NVIDIA CUDA with automatic CPU fallback

  • Async Blueprint API, fully non-blocking, game thread safe

  • Translate Text, single sentence, instant result

  • Translate Document, auto-splits large text into sentences, supports real-time streaming output

  • Switch engines at runtime with one Blueprint node

  • Built-in model manager, Download, remove, and manage AI models directly from Project Settings

  • Bundled Noto Sans composite font covering all 100 language scripts — no font setup required

  • Works in packaged builds

Perfect for offline games, privacy-focused applications, and real-time multilingual experiences.

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