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描述

Bridges & Viaducts Environment Pack

Build realistic bridges, highways, overpasses, and large-scale transportation networks with the Bridges & Viaducts Environment Pack for Unreal Engine 5.

Designed around a flexible modular workflow and Unreal Engine's spline tools, this pack allows you to create everything from small road bridges to massive multi-span viaducts quickly and efficiently. Perfect for games, architectural visualisation, cinematics, simulations, and virtual production.

Whether you're building an open-world racing game, a modern city, an industrial complex, or a mountain highway, this pack provides the tools needed to create convincing transportation infrastructure with minimal effort.

Showcase Video

https://youtu.be/2fp2jY9EaWo?si=WmOIQV7MMR9INstC

Nanite Support Notice: This product utilizes Unreal Engine 5's Nanite technology for enhanced geometric detail. Nanite requires specific hardware and project settings to function correctly. Hardware requirements (DX12, compatible GPUs). For full requirements and setup instructions, please refer to Epic Games' official Nanite documentation.

Plugins Enabled

·       Procedural Content Generation Framework (PCG)

This project has the Procedural Content Generation (PCG) plugin enabled by default. The PCG plugin is included with Unreal Engine 5.7 and later, this must be enabled in your project for all PCG-based features and example content to function correctly. If you prefer not to use the new PCG & spline tools then maps are included that don't use this tool and use pre-built prefabs and static meshes for the track, bridges, and electrical towers. All of these assets have collisions set up and are ready to use. PCG helps to quickly generate assets like the bridges using the new spline tools, as demonstrated at the 40-second mark in the video showcase link above.

Highlights

103 Modular Meshes

Nanite Enabled

Unreal Engine Spline Workflow

Adjustable PBR Concrete Materials

123 Textures (2K & 4K)

Lumen & Path Tracing Ready

Multiple Demo Maps Included

Designed for Rapid World Building

Key Features

Fully Modular Construction

Create anything from simple road bridges to large multi-span viaducts using modular bridge sections, supports, barriers, road pieces, and accessories. Mix and match components to create unique layouts of virtually any size.

Spline-Based Workflow

Built to take full advantage of Unreal Engine's spline tools, allowing you to create sweeping curves, elevated highways, long bridges, and complex road networks quickly. Optional PCG workflows are supported in Unreal Engine 5.7 and later.

Highly Customisable

Adapt layouts and materials to create modern cities, rural roads, mountain crossings, coastal highways, industrial environments, and more.

High-Quality Materials

Includes realistic PBR concrete materials with adjustable colour, weathering, dirt, and ageing, allowing you to create anything from clean architectural visualisations to worn and abandoned environments.

Perfect For

  • Racing Games

  • Open-World Games

  • Driving Simulators

  • First-Person Shooters

  • Third-Person Adventures

  • Architectural Visualisation

  • Cinematics

  • Virtual Production

  • Industrial Environments

Unreal Engine Features

  • Nanite Enabled Meshes

  • Lumen Compatible

  • Path Tracing Compatible

  • Optimised Materials

  • Modern Unreal Engine 5 Rendering Workflow

Material System

The included master material system allows you to easily customise the appearance of every asset.

Adjust concrete colour, weathering, dirt, roughness, and ageing to create clean, modern infrastructure or older, weathered environments without creating new materials.

What's Included

Bridge Components

  • Modular Bridge Spans

  • Viaduct Sections

  • Road Segments

  • Elevated Deck Pieces

  • End Caps

  • Safety Barriers

  • Guardrails

Support Structures

  • Multiple Bridge Pillar Variations

  • Structural Supports

  • Height Variations

Road Infrastructure

  • Road Surfaces

  • Kerbs

  • Highway Safety Barriers

  • Additional Infrastructure Assets

Materials

  • Master Material System

  • Adjustable Weathering

  • Clean & Aged Concrete Variations

  • Customisable Material Instances

Lighting Setups

Includes professionally configured lighting scenarios:

  • Midday

  • Sunset

  • Twilight

  • Night

Perfect for showcasing environments under different lighting conditions.

List of Maps

  • Bridge & Viaduct Overview

  • Bridges & Viaduct Midday

  • Bridges & Viaduct Midday with Plants

  • Bridges & Viaduct Midnight

  • Bridges & Viaduct Splines

  • Bridges & Viaduct Sunset

  • Bridges & Viaduct Twilight

  • Plants Overview

Important Information

  • Enable the optional PCG plugin to use the procedural workflow demonstrated in the showcase video (Unreal Engine 5.7+).

  • All meshes are Nanite enabled.

  • Demo scenes use Lumen.

  • DirectX 12 is recommended (Project Settings → Default RHI → DirectX 12).

Technical Details

  • Meshes: 103

  • Materials & Material Instances: 79

  • Textures: 125

  • Texture Resolution: 2K & 4K

  • Decals: 53

  • Collision: Yes

  • Nanite: Yes

  • Supported Platforms: Windows, PlayStation 5, Xbox Series X|S

  • Unreal Engine Versions: 5.7 & 5.8

Blueprint Prefabs

  • ×30 Bridge Prefabs featuring custom configurations, including night-time variants with street lights activated.

  • ×7 Wall Prefabs for creating custom environments and structures on the side of the viaduct.

Why You'll Love This Pack

Fully Modular Workflow

Spline-Based Bridge Creation

Nanite Ready

Lumen & Path Tracing Compatible

Adjustable PBR Materials

High-Quality Concrete Material System

Suitable for Games, Cinematics, Simulations & ArchViz

Designed for Fast, Large-Scale World Building

Follow for More

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