Description
A weathered, battle-scarred steppe pine tree with broken branch stubs, built for open-world, survival, and RPG environments.
Includes three levels of detail:
LOD0: 20,000 triangles
LOD1: 12,000 triangles
Billboard LOD: 2 triangles
Features clean topology, non-overlapping UVs, and optimized geometry for close-up and distant use.
Available formats:
FBX, OBJ, GLB, glTF and USDZ — ready to import into compatible engines and 3D applications
Unity (.unitypackage, URP) — ready-to-use prefab with LOD Group and capsule collider preconfigured
Blender (.blend) — contains all three LOD meshes with packed textures and no external dependencies
FBX, OBJ, GLB, glTF, USDZ and Blender formats include Base Color, Normal and ORM textures. The Unity URP package includes Base Color and Normal textures and uses material-based Metallic and Smoothness values instead of ORM maps.
The asset is not rigged or animated. It is suitable for environment dressing, open-world scenes, survival games, RPG environments and resource-gathering locations.



