
Beschreibung
SHOWCASE VIDEO // DOCUMENTATION
Overview
The Flying AI System is a powerful, easy-to-integrate solution designed to bring flying AI to your projects. With a simple drag and drop blueprint component, you can seamlessly add flying AI behavior to any character, while retaining full control over customization through an extensive range of variables. Predefined behavior trees for actions like patrolling, attacking, and following let you dive right into development, enabling fast prototyping and iteration for your game.
Key Features
AI Behaviors: Follow, attack, patrol, natural flight, and random roaming
Easy Integration: Drag and drop blueprint component to add flying AI to any character
Full Customization: Tweak and fine-tune the AI’s behavior using a wide range of variables
Rapid Development: Preconfigured behaviors allow for quick setup and prototyping
Runtime Switching: Change behaviors dynamically during play
Extras
Free map with landscape, foliage and water
Free animated parrot character
Free first-person character for testing
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