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Opis

Real Stahlhelm German WWII helmet captured on my Sony A7Sii, using colourchecker chart for accurate colour information.

Photo sorting and corrections done in Lightroom, Photogrammetry and reprojection in RealityCapture.

I then cleanly retopologised and modelled the missing bits in Blender. Texture cleanup done in Substance Painter and Photoshop. Suitable for games or education.

This rifle uses PBR Textures of 4096x4096 - one material for the whole model. These textures are in JPG format and they are: Basecolor, Metallic, Roughness, Normal and Displacement.

The helmet is fully unwrapped with no overlapping UVs and clean topology.

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