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Medios 1 para el artículo TMG Inventory & Shop System

Descripción

Demo Video: https://youtu.be/weqlUowj4jU?si=Jt_8U9VzOO0MrMTx

Playable Demo: https://drive.google.com/file/d/1kliFv9vvTGN8xr1095CdLzlT6pIVzztZ/view?usp=sharing

Introducing the TMG Inventory System, a comprehensive blueprint solution designed to streamline item management, facilitate transactions, and enhance gameplay dynamics within your Unreal Engine project.

Pickup items, drop them, easily create new items and shop triggers. Keep track of inventory item counts.

TMG Inventory System is a fully blueprint inventory system that uses pickups and "SpendItem" triggers to use as a shop or turn in for your game. Use "ShopTrigger" to place more complex UI shop triggers to buy & sell items with adjustable parameters. Use "LootChest" triggers with adjustable parameters to place chest that can reward the player with money, items, or both.

Things you can use this for:

  • Starting a RPG, Survival, Open-World, Strategy, Simulation, Action-Adventure, or MMORPG.
  • Collect items for quests or objectives.
  • Simple sell on trigger system with adjustable rewards. (Useful for collection based objectives)
  • Complex UI buy/sell items shop system with adjustable parameters.
  • Loot chest system with adjustable reward parameters
  • Gold, Silver, Copper money/currency system

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