説明
Stylized Obelisk was made using ZBrush and Blender and textured in Substance Painter. Down here you'll find the technical details of it.
Geometry:
Vertices: 1930
Edges: 3890
Faces: 1964
Triangles: 3852
Textures:
4K maps
Albedo
Ambient Occlusion
Roughness
Emissive
Normal Map (DirectX)
This model was designed to work on any major game engine.
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