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Multimedia 1 dla listy Webified Bridge — AI Agent Control Plane for Unreal Engine 5

Opis

Expose UE5 as an MCP server. Connect Claude Code, Cursor, VS Code Copilot, or any MCP-compatible agent and let it spawn actors, audit assets, author Blueprints and data assets, drive PIE tests, and automate your pipeline — without touching the editor UI..

289 tools across 14 editor namespaces: level, asset, editor, sequencer, source control, console, viewport, pie, and maintenance. 36 server-side composite recipes for multi-step workflows (lighting rigs, asset audits, PIE test loops, screenshot pipelines). 11 MCP resources with real-time push subscriptions via UE delegate hooks.

Claude Code users: no extra subscription, no per-call fees, no middleware. UE5 tools appear natively alongside Claude's own capabilities.

Key features:

• Authoring from a prompt — create enums, structs, Blueprints (incl. node-graph logic), DataTables, CurveTables, and DataAsset instances, plus universal text-property I/O

  • CDO sub-object properties (e.g. Gameplay Tag containers on Ability System Components)

  • Approval gate for all destructive operations — nothing deleted without your sign-off

• Real-time push subscriptions — react to selection and level changes via UE delegate hooks

• Bearer-token auth, loopback-safe by default

• Schema-validated YAML tool registry — extend with your own tools without writing C++

• Full C++ source included

• Verified on UE 5.4, 5.5, 5.6, and 5.7

• Editor-only — no runtime footprint in packaged builds

Requires PythonScriptPlugin (included with UE 5.4+, may require manual activation via Edit → Plugins → Scripting → Python Script Plugin).

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