
Descrizione
Expose UE5 as an MCP server. Connect Claude Code, Cursor, VS Code Copilot, or any MCP-compatible agent and let it spawn actors, audit assets, author Blueprints and data assets, drive PIE tests, and automate your pipeline — without touching the editor UI..
289 tools across 14 editor namespaces: level, asset, editor, sequencer, source control, console, viewport, pie, and maintenance. 36 server-side composite recipes for multi-step workflows (lighting rigs, asset audits, PIE test loops, screenshot pipelines). 11 MCP resources with real-time push subscriptions via UE delegate hooks.
Claude Code users: no extra subscription, no per-call fees, no middleware. UE5 tools appear natively alongside Claude's own capabilities.
Key features:
• Authoring from a prompt — create enums, structs, Blueprints (incl. node-graph logic), DataTables, CurveTables, and DataAsset instances, plus universal text-property I/O
CDO sub-object properties (e.g. Gameplay Tag containers on Ability System Components)
Approval gate for all destructive operations — nothing deleted without your sign-off
• Real-time push subscriptions — react to selection and level changes via UE delegate hooks
• Bearer-token auth, loopback-safe by default
• Schema-validated YAML tool registry — extend with your own tools without writing C++
• Full C++ source included
• Verified on UE 5.4, 5.5, 5.6, and 5.7
• Editor-only — no runtime footprint in packaged builds
WBSidecar is a free download on GitHub
Documentation: Docs.WebifiedBridge
Requires PythonScriptPlugin (included with UE 5.4+, may require manual activation via Edit → Plugins → Scripting → Python Script Plugin).






