
Description
The Trophy System is a military protection system used to intercept and destroy incoming missiles, rockets, and explosives. Normally mounted on vehicles, this version is a portable unit ready to deploy anywhere and provide immediate protection. Instead of firing a shotgun-like blast, this unit counters incoming projectiles with explosive rockets.
Features a fully animated and blueprinted Trophy System with 4K textures and first and third-person animations.
The FPP and TPP animations are rigged to the default Epic Skeleton, allowing it to be used by most characters in the Unreal Marketplace.
The Trophy System and Rocket Blueprints have exposed variables to easily allow customization on how the unit functions.
This kit also includes all of the necessary VFXs and Sounds (obtained from www.zapsplat.com) to ensure a fully working and ready-to-integrate asset.
The targeting system is based on tags. Simply add the tags of the objects you want to target to the array.
Update 1:
- Added third-person animations (equip, idle, run, throw, walk)
Blueprints are NOT replicated.










