
Descripción
Sauce Error Reporting (formerly Backtrace) provides a seamless, high-fidelity integration to automatically capture, alert, and analyze errors across your entire game development lifecycle. Error Reporting ensures you have the detailed diagnostic data needed to identify, reproduce, and resolve issues before they impact your players. Sauce Error Reporting is a leading enterprise-grade crash management and error reporting solution trusted by AAA studios and developers worldwide to ensure high-performance, stable gaming experiences.
Why Sauce Error Reporting for Unreal Engine?
Unlike standard monitoring tools, Error Reporting is built to handle the complexity of modern gaming. It provides the support for native crash handling, allowing you to easily capture and quickly analyze detailed metadata across all major platforms in order to resolve issues fast.
Key Features:
Automatic Crash & Error Capturing: Automatically detect and report C++ crashes, Blueprint errors, and hangs without manual instrumentation.
UE Crash Reporter Integration: Seamlessly integrates with the default Unreal Engine Crash Reporter tool to enhance your existing workflows with deeper analytics.
Cross-Platform Native Support: Full native crash handling for Windows, Linux, macOS, iOS, and Android, ensuring consistent visibility across desktop and mobile.
Stop guessing why your game crashed. With Sauce Error Reporting, your team can reduce Mean Time to Resolution (MTTR), prioritize bugs based on player impact, and maintain the pixel-perfect experience your audience expects.
Get started today by integrating the Sauce Error Reporting plugin and take control of your game's stability.





