
Beschreibung
Bring a rugged fantasy dwarf to your Unreal Engine projects with this high-quality MetaHuman character, designed for cinematics, gameplay, RPGs, fantasy worlds, and character-driven experiences.
This character features a fully customized head sculpt and body sculpt, giving him a unique dwarven appearance while retaining full MetaHuman functionality and compatibility. Included are two professionally crafted custom grooms, allowing you to easily switch between different looks for greater character variety.
Perfect for fantasy games, cinematics, trailers, virtual production, storytelling projects, and RPG development.
IncludedCustom Dwarf MetaHuman Character
Custom Head Sculpt
Custom Body Sculpt
2 Custom Hair Grooms
Custom Beard Groom
Groom Binding Assets
MetaHuman-Compatible Setup
High-Quality Textures
Cinematic-Ready Character
Gameplay-Compatible Character
Unique fantasy dwarf proportions and facial structure
High-detail sculpted facial features
Custom beard and hair options
Fully rigged MetaHuman framework
Compatible with MetaHuman animations and workflows
Ideal for fantasy, medieval, RPG, and adventure projects
Optimized for Unreal Engine 5.7+
The custom grooms are included as separate assets and must be assigned after import.
Import all included files.
Assign the desired hair and beard groom to the character.
Apply the included Groom Binding Assets.
If a binding error appears:
Open the Wardrobe Item
Set Pipeline to Default Groom Pipeline
Save and reapply the groom
Character is provided without clothing.
Hair and beard styles can be swapped for different appearances.
Minor groom adjustments may be required depending on project settings.
Designed primarily for high-quality cinematic use but can also be used in gameplay projects.
This is a fictional fantasy character created for entertainment, game development, and digital content creation purposes.



