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Opis

The Cassini Sample takes you to space to demonstrate the latest features of the Procedural Content Generation (PCG) Framework through the creation of a space station and Saturn’s rings.

In this sample, you will find examples of features such as: Shape Grammar (spline & primitive workflows), Geometry Processing, GPU Compute, GPU Scene Instancing, Pathfinding, Raycasts, Spline Meshes and much more.

The sample was used for  the Unreal Fest Seattle live demo “PCG Advanced Topics & New Features in 5.5.” Explore at your own pace or use this presentation as a guided walkthrough of the sample content.

For more information on the Procedural Content Generation Framework visit our official documentation.

You can also use this project to follow along with the Custom Twinmotion Environments from Unreal Engine tutorial series.

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