
์ค๋ช
โ What you get
Advanced and modular Quest System written in C++ for Unreal Engine 5
Easy integration into any project within minutes using Actor Components (plug & play)
Fully data-driven quest workflow using Data Assets
Low Poly Puppet Character
Optional Inventory System integration (no hard dependency)
Saves you weeks of development time
๐Core Features
Create quests using Data Assets
Multiple objectives per quest
Support for different objective types (Collect, Kill, Reach Location, Custom)
Runtime quest instances (safe, non-destructive to assets)
Blueprint-friendly API and events
Quest Giver w/ Widget
Optional inventory-based objectives (item collection quests)
Modular & lightweight design โ no project bloat
Save & Load ready architecture
Multiplayer Replication






