
Descripción
✅What you get
Advanced and modular Quest System written in C++ for Unreal Engine 5
Easy integration into any project within minutes using Actor Components (plug & play)
Fully data-driven quest workflow using Data Assets
Low Poly Puppet Character
Optional Inventory System integration (no hard dependency)
Saves you weeks of development time
📜Core Features
Create quests using Data Assets
Multiple objectives per quest
Support for different objective types (Collect, Kill, Reach Location, Custom)
Runtime quest instances (safe, non-destructive to assets)
Blueprint-friendly API and events
Quest Giver w/ Widget
Optional inventory-based objectives (item collection quests)
Modular & lightweight design – no project bloat
Save & Load ready architecture
Multiplayer Replication






