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XGMaxKBLink 제품 등록을 위한 미디어 1개

설명

This plugin helps you access locally deployed MaxKB in UE5.

Note:

1.You need to deploy MaxKB locally;

2.Ensure that the MaxKB API test process can pass;

3.This plugin was developed by Huagang Liu, does not contain any code other than Unreal Engine code, does not store your application information, etc;

Plug-in usage procedure:

a. Obtain information about the App to be accessed through the APIKey (for example,AppID,AppName);

b. Create a new dialog using AppID and obtain the ID of the dialog;

c. Hold a conversation with the dialog ID (if the dialog ID is known, it is not necessary to obtain it repeatedly);

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