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説明

=== The following description refers to the FAB ZIP package provided with this model ===

A classic retro diner furniture set featuring a round chrome table and four red-and-white vinyl chairs, presented as 3D Models ideal for vintage interiors, American diners, cafés, and stylized game or visualization scenes; nr. 1 in my collection. 5 individual objects (4 chairs, 1 table), sharing the same non overlapping UV Layout Map, Material, and PBR Textures set. Production-ready 3D Model with non overlapping UV Layout map provided in the package. PBR Materials and Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal) embedded in the Blend, FBX, and GLB files.

Easily customizable: UV unwrapped geometries; UV Layout maps provided in the package as png with alpha images.

Quads-only geometry.

Made with Blender 4.5 with Cycles Principled BSDF (PBR, Metallic Workflow) Material, then exported to other formats (OBJ, FBX, GLB; FBX and GLB have embedded textures).

Promo images: some renderings made with Cycles for Blender, plus Wireframes and Blender screenshots (Object Mode, Edit Mode with UVs).

Formats included: FBX with embedded PBR Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal), GLB with embedded PBR Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal), OBJ; scenes: BLEND (with Cycles Principled (PBR) Materials); other: 16-bit PNGs with Alpha.

5 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package).

UV Layout maps and Image Textures resolutions: 2048x2048.

Polygonal, QUADS-ONLY, 46204 vertices, 46168 quad faces (92336 tris).

Real world dimensions; scene scale units: METERS in Blender 4.5 (that is: Metric with 1.00 scale).

Uniform scale object (scale applied in Blender 4.5).

PBR Textues included: in a zipped folder, you'll find the PBR Textures set (as 16-bit PNGs with Alpha).

IMPORTANT --- Main renderings made with Blender 4.5 + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

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