
Descrição
Physics Ball Controller is a ready-to-use Blueprint system for Unreal Engine 5 that lets you control a physics-based ball using Unreal Engine’s built-in physics system.
The ball can move in all directions, and the camera can also be controlled by the player. This asset is useful for rolling ball prototypes, simple physics-based gameplay, obstacle courses, or as a base movement system for a ball game.
Features:
Move the ball in all directions
Player-controlled camera
Unreal Engine physics enabled
Blueprint-based movement system
Configured Input Actions
Main Blueprint included: BP_Ball
Easy to understand and modify
Compatible with Unreal Engine 5
Note:
This system does not include a jump mechanic. It is designed for ground-based ball movement using physics simulation.