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Media 1 for listing Physics Ball Controller — UE5 Blueprint System

Description

Physics Ball Controller is a ready-to-use Blueprint system for Unreal Engine 5 that lets you control a physics-based ball using Unreal Engine’s built-in physics system.

The ball can move in all directions, and the camera can also be controlled by the player. This asset is useful for rolling ball prototypes, simple physics-based gameplay, obstacle courses, or as a base movement system for a ball game.

Features:

  • Move the ball in all directions

  • Player-controlled camera

  • Unreal Engine physics enabled

  • Blueprint-based movement system

  • Configured Input Actions

  • Main Blueprint included: BP_Ball

  • Easy to understand and modify

  • Compatible with Unreal Engine 5

Note:
This system does not include a jump mechanic. It is designed for ground-based ball movement using physics simulation.

Included formats