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Медиа 1 для объявления UE5 Performance Monitor System (UE5PMS) – RHI, NVIDIA NVAPI Telemetry In BP

Описание

One plugin, Two backends! Monitor FPS, VRAM, temps and usage from RHI, NVIDIA – all from pure Blueprint nodes.

UE5PMS is a lightweight performance telemetry plugin for Unreal Engine 5 that exposes RHI, NVIDIA NVAPI, stats as simple pure Blueprint nodes.

Drop a single node into any Blueprint and you can instantly read back FPS, GPU usage, VRAM, core/memory clocks, power and temperatures – with the plugin handling vendor detection, initialization and error reporting for you.

The system is designed for debug overlays, QA tools, performance capture, in-game benchmarks and custom profiling UIs, without needing to touch C++ or link against vendor SDKs yourself.

Use RHI for generic stats, layer on NVIDIA NVAPI when a GeForce card is present

Key Features

  • Two Backends, One Pattern

    • PMS_RHI – engine-native RHI stats (FPS, frame time, etc.)

    • PMS_NvD – NVIDIA NVAPI stats for GeForce GPUs (VRAM, temps, usage, clocks, power)

  • 🧩 Pure Blueprint Nodes

    • All telemetry comes from pure nodes with:

      • ReturnValue = stats struct

      • bOutIsValid = backend success flag

      • OutErrorMessage = detailed reason when invalid

    • Easy to call from widgets, actors, subsystems, or debug UIs.

  • 🧪 Multi-GPU & Multi-Vendor Friendly

    • RHI always available on supported platforms.

    • NVAPI automatically detects a compatible NVIDIA GPU.

    • Clean error codes when a vendor backend is not available.

  • 📊 Debug Overlay Included

    • Sample WBP_UE5PMS_Debug

    • Great starting point for your own in-game performance HUD.

  • 🧱 Safe & Non-Intrusive

    • No engine patches.

    • No ticking C++ actors required; you choose where to call nodes.

    • Designed to be used in shipped games or internal tools.

  • 📖 Documentation & Error Codes

    • Install & setup guide.

    • Full breakdown of all structs and status codes.

    • Examples of how to validate telemetry in Blueprints.

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