Açıklama
This is a 3D Photorealistic detailed horse game-ready created in Blender and exported in Unreal Engine.This model has a clean geometry based on loops and only quads.
Native files included:
.blend (2 files, horse_v3 is with full rigify rig, horse_v3_fbx_export is used for fbx export and without face controls)
.fbx
.uproject
12 textures, skin 4K + accessories 2k:
diffuse (accessories and skin)
normal (accessories and skin)
roughness (accessories and skin)
ambient occlusion (accessories and skin)
anisotropy level (skin)
anisotropy angle (skin)
metallic (accessories)
opacity (accessories)
Animations included:
walk-cycle
run-cycle
trot-cycle
idle
rear
Mesh resolutions, Polycount (vert/faces): 42.168/41.809 (Tot LOD2)
main body LOD 0: 1.610/1.608
main body LOD 1: 6.434/6.432
main body LOD 2: 25.730/25.728
eyeballs/corneas: 6.924/6.908
gum-teeth and tongue: 2.945/2.864
fur mesh: 1.483/1.406 (builted on duplicated mesh)
Rigged with rigify.













