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Opis

This is a 3D Photorealistic detailed horse game-ready created in Blender and exported in Unreal Engine.This model has a clean geometry based on loops and only quads.

Native files included:

  • .blend (2 files, horse_v3 is with full rigify rig, horse_v3_fbx_export is used for fbx export and without face controls)

  • .fbx

  • .uproject

12 textures, skin 4K + accessories 2k:

  • diffuse (accessories and skin)

  • normal (accessories and skin)

  • roughness (accessories and skin)

  • ambient occlusion (accessories and skin)

  • anisotropy level (skin)

  • anisotropy angle (skin)

  • metallic (accessories)

  • opacity (accessories)

Animations included:

  • walk-cycle

  • run-cycle

  • trot-cycle

  • idle

  • rear

Mesh resolutions, Polycount (vert/faces): 42.168/41.809 (Tot LOD2)

  • main body LOD 0: 1.610/1.608

  • main body LOD 1: 6.434/6.432

  • main body LOD 2: 25.730/25.728

  • eyeballs/corneas: 6.924/6.908

  • gum-teeth and tongue: 2.945/2.864

  • fur mesh: 1.483/1.406 (builted on duplicated mesh)

Rigged with rigify.


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