Ir al contenido

Descripción

What it is

Perfect Volumetric Lighting Kit (PVLK) is a one-click volumetric lighting tool to help speed up production and creativity for beginners and advanced lighting artists alike. A fine-tuned Exponential Height Fog and Post Process Volume, plus three custom volumetric lights you can spawn, tweak, save, and reuse. Built mainly for volumetrics, but also doubles as a lighting auto-organization tool, if you choose to go without volumetrics. Comes included with presets, while being able to author your own, to make your workflow even more efficient and streamlined.

What's included

  • One-click volumetric setup - a tuned Height Fog + Post Process pair, spawned in and organized for you.

  • Three volumetric lights - one-click spawning of custom Pointlight, Spotlight, and Rectlight actors with the most-used settings up front.

  • Light Presets - combine a fixture, a color, and a volumetrics setting, and the light spawns ready-made.

  • Light Library - catalog of all PVLK light assets in the Content Browser, accessible in the PVLK Light Menu.

  • Self-organization - auto naming and auto foldering in both the Content Browser and the World Outliner, with folder names you can control.

  • Full Sequencer Implementation - all properties can be utilized within the Sequencer for animation.

  • Blueprint API - drive light settings and presets at runtime from your own Blueprints.

  • Full Customization - be as simple or granular as you choose for your projects.

The Plugin's Mission

The main goal of the plugin is to spend less time fiddling and tweaking your settings, potentially saving you hours. This guarantees you a way to save, duplicate, and find your lights many times faster than normal. PVLK has been built with optimization in mind, so the tool itself should not interfere with your workflow.

Optimization

Using volumetrics tends to use up performance, so using them only when needed is highly advisable. Works great with cinematics, but use with caution in games. Even though PVLK is game ready, use volumetrics sparingly to get best results. With that said, there are still ways to achieve good looks with optimization in mind when using PVLK's volumetric lights. PVLK just leverages the stock Unreal Engine light components, so optimization rules still apply the same.


Required plugin

- EditorScriptingUtilities (bundled with Unreal Engine; enabled automatically by PVLK).

More Info

For more information regarding the plugin, check out the docs site.

PVLK Docs Site

If you need help, have questions, or want to make suggestions, join the Discord.

Mystikon Studios's Discord Server

*None of the assets shown in the video are included in the plugin. All Poly Haven assets are used in accordance to CC0 licensing. The Soul:City level and assets created by Epic Games and only used for showcasing. The rest of the assets are created by Mystikon Studios, and are not included or for sale.

Formatos incluidos