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Medios 1 para el art铆culo Anime Lowpoly Character - Emily

Descripci贸n

馃搶Available 馃殌

馃搶Discover it in our portfolio馃憠 Characters pack 1 | Generation 1 馃殌

馃搶Fab 馃憠Cody 馃憠Nina 馃憠Emily 馃憠Rio Misaki 馃憠Dan

Made in Blender version 4.0.2

馃搶Character polygons: 4.182 Triangles | 2.191 Verts

馃搶Rigged model

馃搶+11 Facials (texture)

馃搶2 Materials

馃搶2 Textures 256x256.PNG

Important Information About the Character

The character model is made up of several separate objects within Blender: the main body, the eyes (left and right), and the mouth. This separation is intentional and allows for more precise control over facial expressions using the UVWarp modifier. In this setup, facial features (such as the mouth and eyes) are not modeled in 3D but are instead part of a 2D texture on the face. The UVWarp modifier allows facial expressions to change by moving a specific bone in the rig, which shifts the UV coordinates and reveals different parts of the texture on the face.

This setup is optimized for use within Blender, taking advantage of its modifier system and rigging tools. However, compatibility with other software may vary. For example, when importing the model into Unreal Engine, the separate objects may be automatically merged into a single mesh. Even so, the character will still function correctly, and you won鈥檛 need to manually join the parts鈥攁lthough some Blender-specific features, such as the UVWarp modifier, may not carry over.

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