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出品80s Asian Market(Reality Style)のメディア1

説明

Asian market scene baed on 1980s Hong Kong, realistic style without sci-fi elements,the market includes a seafood store, fruit stall and meat stall. The old apartment building does not contain interior structures and requires ray tracing to be enabled

  • The scene uses dynamic lighting and raytracing reflection/global illumination, and no lightmap.

  • If you cannot change the texture of the BP apartment building through blueprints, please turn off [Use Random Skin?]

  • If you cannot change the type of fruit in the wooden plate via blueprint, make sure to turn off [Random Fruit?],The marketcase blueprint already includes the function of random selection of fruit and vegetable types and manual selection. Each marketcase BP can select 14-15 types of vegetables, and each vegetable type contains 2-3 variants.

    https://drive.google.com/file/d/1zSuWr4MxZEhpr2_qpC5Xlj_WeZ3yPhm5/view?usp=sharing

  • Need to enable ray tracing and HDRI plugin

  • The scene contains tools that use the Spline mesh blueprint to make wires, but because Spline mesh does not support ray tracing in Unreal 4.26 (which means that Splinemesh cannot generate lighting and shadows in the blueprint state), the wires and pipes in the showmap have been combined into meshes.

    If you need to enable the original wire blueprint in the scene, you need to find the BP_Wire folder and uncheck [Hide Spline Mesh?] and [Actor Hidden In Game] for all BP_Singlewire

  • All vehicles in the scene do not include driving functions

  • If you have any questions,please send me email first.

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