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Media 1 for listing EXTILE BASE Non-repetitive tiling master materials and functions.

Description

V1.6 (UE5)

In this new version I have added a camera depth fade near/far randomization capability for the organic randomization with a more streamlined rewrite of the organic randomization algorithm making it even simpler to get great results.

P.S All future updates will be made in UE5 from now on. UE4 is still available for downloading if interested.

*note: Extile Base is included in Extile Plus both as a standalone master and in X_layered materials


V.14 Cheap Organic randomization

V 1.3 Displacement Master with distance based tessellation

V 1.2 More powerful organic randomization algorithm

V 1.1 New splat mask creator and visualizer

EXTILE eliminates ugly repetitiveness in tiling textures for both geometric and organic types by using different noise algorithms. It also allows you to add effects like dirt and Z-up procedural puddles, parallax occlusion and displacement, texture baking and more. By default the master material is set in world aligned space but can be switched to local space. Its functionality has been dissected into modular functions letting you create your own non-repetitive materials. EXTILE can optionally work directly with Megascan livelink.

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HELP PDF

DEMO

*There are many ways to achieve different results in Extile as there are many functions, masters, blends etc. In addition you can stack an infinite amount of layers that are both non-repetitive as well as non-destructible. This downloadable demo simply uses one such method. There is both a displacement example as well as a Parallax one. For a full list of Extile's capabilities please see the Help file. Each master material has many adjustable parameters that can more precisely meet your specific requirements. In these examples I have left them at default settings mostly.


Join discord for Extile and other UE tips::

https://discord.gg/cJF8vKK4j8


* All materials and functions are compatible with ue5 early release (sans displacement/tessellation which is currently not supported in ue5 early release)


Overview:

https://youtu.be/tgYKufUCAjY

https://youtu.be/oEXTsZzttEY

https://youtu.be/ESEejHFoUF0

Addons:

https://youtu.be/xqfn_qb_GhE


Other Products:

EXTILE PLUS

Advanced non-repetitive tiling material

X-DECAL

Tri-planar Decal Projection

EXSITE

Non-repetitive environment toolset

EXLAND

Landscape non-repetitive tiling material

EXPROP

Non-repetitive prop materials

EXGEN

Procedural generated material shapes

Included formats

  • logo of Unreal Engine format