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Multimedia 1 dla listy Formal Classic Suit - Resizable Outfit MetaHuman
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Formal Classic Suit - Resizable Outfit MetaHuman

A high-quality classic suit you can use for your game/cinematic theme of mafia, business, gangster, etc. outfit designed specifically for Unreal Engine rigged to metahuman skeleton & UE5 mannequin skeleton. This outfit is fully compatible with the MetaHuman 5.6+ Parametric Body System, allowing automatic resizing across Metahuman body shapes while maintaining the proportions and have 5 variation texture.

Technical Information:

  • Engine Version: UE 5.6+

  • Asset Type: Unreal engine & Metahuman Outfit

  • PBR Textures Included

  • Rigged to (Metahuman skeleton & UE5 mannequin skeleton)

  • Parametric garment, fits onto any body shape in Metahuman Creator

Customization

  • 5 Texture variation

  • Fit with all Metahuman body shapes


Performance & Optimization

  • Polycount Total with body: 109.001 Tris

  • Polycount Total outfit: 24375 Tris

    • body: 84.626 Tris

    • hat: 1.458 Tris

    • shirt: 12.661 Tris

    • pants: 4.818 Tris

    • shoes: 5438 Tris

  • Texture resolution: 4096 x 4096

    • Base Color

    • ORM (Occlusion / Roughness / Metallic)

    • Normal

  • LODs: Yes (4 LODS)

Please follow the instructions to successfully import the outfit with the correct textures:

  1. Download the .mhpkg from this FAB listing

  2. Create a folder called "Outfits" in your content folder, if you don't already have one.  (All>Content>Outfits, or /All/Game/Outfits depending on how you are viewing it)

  3. Drag OA_~~~.mhpkg into your "Outfits" folder.  It should unpack here.

  4. Drag WI_OA_~~~ into the Outfit Clothing section in MHC and double click to apply it.


NOTE: Metahuman character not included but you can easily create by yourself and add metahuman wardrobe.
Questions, feedback, or bug reports are always welcome.

For technical support regarding this asset, please contact me through the [email protected]. I actively maintain my products and strive to provide fixes and updates whenever necessary.

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