Frequently Asked Questions: Here
Update 1.2 Trailer: Here
146 Functions and Macros that are indispensable in Unreal Engine. From measurement units, for each random loop and even the Get All Attached Actors function recovered from previous versions of the Unreal Engine.
This product contains functions and macros that I believe are essential and should exist by default in Unreal Engine. Some nodes are new, recreated, improved or recovered.
Looking for a faster, C++-based version with many more features? Check out Main Functions here.
Note: Essential Nodes macros are not included in Main Functions. They are exclusive to Essential Nodes.
If you would like a new node or several in Unreal Engine, place your order and I will be happy to try to create and add it to the product.