
Descripción
Automated, reproducible editor screenshots for your Unreal Engine projects.
Creating consistent, professional screenshots for documentation, plugin listings, and presentations can be tedious. Scripted Editor Screenshot takes the manual work out of the process by letting you define your screenshots once and then capture them automatically, again and again — even as your UI evolves.
Why this matters
Reproducibility: No more struggling to recreate the same screenshot by hand. Your documentation stays accurate and up to date.
Efficiency: Capture multiple editor windows in one go, with precise control over framing and highlighting.
Professional results: Perfect for team documentation, plugin marketplace pages, and polished technical presentations.
How it works
Screenshots are defined in a simple INI script file. Each section describes one screenshot, with configuration options such as:
Window size for the capture
Highlighting specific Slate widgets
Cropping to a widget with optional margins
Flexible and evolving
The tool is designed to make screenshot generation part of your workflow, whether you’re preparing internal docs, publishing marketplace assets, or maintaining larger product documentation. Future updates will expand on these use cases — and your feedback will help shape where it goes next.
Source Code: Open source version
Discord: For feedback, community, support



