
Descrizione
----------------------------------
PARAMETRIC outfit asset "MaleScrubSet"
----------------------------------
Modular parametric clothing set that adapts to your character’s shape in MetaHuman Creator.
UPDATE:
-Topology Improvements: Refined the pants mesh geometry to effectively hide UV seams.
-Shading Fixes: Resolved visual artifacts that could occur during MetaHuman blueprint compilation.
-Expanded ID Masks: Updated ID masks with additional color channels, allowing independent recoloring of stitching and smaller clothing elements.
-New Bonus Content: Added a wristwatch asset (Static Mesh) to the pack.
Static Meshes and require manual attachment (see tutorial).
PBR Skins: 3
The pack includes three parametric clothing sets, each provided as a separate archive.
Two of them feature materials configured to let you change the color of individual clothing parts (see gallery).
MODULAR
The clothing set is modular and includes:
pants, top, socks, and shoes.
BAKEMASKS WIDGET
If you wish to restore body parts hidden under the clothing, use the custom BakeMasks widget included in the package.
It’s provided as a separate archive and must be copied directly into your project’s Content folder (not imported via the Content Browser).
CONTACT
For any questions or issues, feel free to contact me via email:
[email protected]
Note:
Although the clothing is parametric and adapts to any body shape,
it’s based on reference types —
Average_Thin, Average_Normal.
Use them only as a general reference.
Here’s a short video guide on how to locate them:













