
説明
Bring a Messerschmitt Me 262 jet fighter into your WW2 game, flight simulation, cinematic, or educational scene. This Unity-ready aircraft includes nine historical paint schemes, each supplied as a configured material and prefab.
KEY FEATURES
Nine skin variations, ready to place in a scene
Rigged aircraft with bones for the canopy, landing gear, and wheels
Transparent canopy glass on a separate material slot
UV-mapped model built for real-time use
Materials compatible with the Built-in, Universal, and High Definition Render Pipelines (BRP, URP, HDRP) through custom RSG Shader Graphs
TECHNICAL DETAILS
15,667 vertices; 18,198 triangles
One skinned mesh with two material slots and a Generic rig with 10 bones
Ten materials: nine aircraft skins and one shared transparent glass material
Nineteen 2048 × 2048 textures: Base Color and Specular Smoothness for each skin, plus one shared Normal map
Specular Smoothness maps store specular color in RGB and smoothness in alpha
UV mapped; no LODs or animation clips included
INCLUDED IN THE UNITY PACKAGE
One rigged FBX aircraft model: SK_RSG_Plane_Me262.fbx
Nine configured skin prefabs: P_RSG_Plane_Me262_Skin01 through Skin09
Ten materials and nineteen textures
One demo scene for each supported render pipeline: WW2_Demo_BRP, WW2_Demo_URP, and WW2_Demo_HDRP
The shared WW2 Assets demo scenes automatically display the RetroStyle Games WW2 aircraft and pilot prefabs installed in your project. Open the scene for your render pipeline, then drag your preferred Me 262 prefab into your own scene. The demo folder is optional and can be removed without affecting the model, materials, or prefabs.
WHERE IT FITS
Suitable for combat flight simulators, dogfight and air combat games, WW2 strategy and shooter projects, cinematics, museum displays, VR, and teaching scenes. The Me 262 is part of RetroStyle Games' 19-aircraft WW2 series, spanning American, British, German, Soviet, and Japanese types.
RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community.
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