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Snowboard Goggles | MetaHuman Compatible ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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Snowboard Goggles โ„๏ธ๐Ÿ‚

SnowboardGoggles is a winter-sports MetaHuman accessory designed to add a realistic snowboard look to your characters. It wraps to the MetaHuman face and fits directly on Dof4-based MetaHumans inside MetaHuman Creator in Unreal Engine.

โš™๏ธ Key Features

โ€ข Snowboard-style goggles with frame, strap and lens designed as a single cohesive accessory.

โ€ข Five separate materials, each with exposed color controls, so you can customize the palette to match your character, outfit or brand.

โ€ข Built to conform to MetaHuman body type Dof4 directly in MetaHuman Creator.

โ€ข Ideal for cinematic sequences, winter sports games, holiday experiences and stylized characters.

๐Ÿ› ๏ธ Technical Specs

โ€ข LODs: optimized for real-time use.

โ€ข Texture resolution: supports up to 4K (4096ร—4096), depending on your imported maps.

โ€ข Format: .mhpkg (MetaHuman accessory).

โ€ข Body type: Dof4.

โœ… Compatibility

โ€ข MetaHuman Creator support.

โ€ข MetaHuman skeleton support: Yes.

โ€ข Designed for Dof4-based MetaHuman presets.

โ€ข Unreal Engine 5.6+ via the MetaHuman pipeline.

๐Ÿ“ฅ Import Instructions
  1. Download the .mhpkg file from this FAB listing.

  2. In your project, create a folder: Content/Accessories/ (if it does not exist).

  3. Create a folder inside it named SnowboardGoggles.

  4. Drag OA_SnowboardGoggles.mhpkg into the folder to unpack.

  5. In MetaHuman Creator, drag WI_SnowboardGoggles into the appropriate Accessories or Head/Face slot and double-click to apply. ๐Ÿ‚

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