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Multimedia 1 para anuncio Procedural Aiming
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Descripción

Old Questions and Reviews removed by Epic, still visible on the orbital-market

Character-Gun-AnimBP setups that automatically align gun sights when aiming. A solution for aiming down sights without specific anims. For 1P, 3P or True 1P view.

Demo video

Playable demo

Instructions video

ALS integration video

UE4 Third Person Template integration video

Customizing hand and gun position

Support thread

Discord server available for buyers, please send Order ID to peacesells_ (Discord username) or [email protected] (email)

Note: this asset was made for guns attached to the hand_r bone, not the ik_hand_r or ik_hand_gun bones

-Four separate setups - two for Arms-Only 1st Person and two for Full-Body (True) 1st Person or 3rd Person. Each setup is comprised of a separate Character-Gun-AnimBP set

-No aiming animation required, simple idle animations become aiming animations when aiming

-Full-body character with no invisible or separated parts (only one mesh)

-Full-body character uses only one set of anims for all views

-Reload while aiming and reload not aiming with only one anim sequence

(only anims, no actual ammo code included)

-Multiple sights on the gun

-Fire while aiming and fire not aiming

(only anims, no actual ammo code included)

-Walk aim sway

-Static or skeletal mesh guns and sights

Formatos incluidos