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Média 1 pour l'article Basic Landscape Layers Material

Description

  • Landscape Material for Unreal Engine 5.6+ with 4 included layer setups and instructions for adding additional layers

  • Each layer can contain a Base Color texture and optionally include:

    • An ORM texture for Ambient Occlusion, Roughness, and Metallic masks

    • A Normal map texture

    • A Displacement map

  • All layers have basic controls including:

    • Texture Scale

    • Saturation, Brightness, Contrast, and Tint

    • Strength values for each mask

    • Optional Texture Bombing to break up tiling and make the texture look more natural

  • This material is easy to use with megascans and is intended to be an easy way to use the texture painting functions in Landscape mode.

Formats inclus