
Description
⚙️ Built for Configurators — Powered for Games
Whether you're designing interactive product configurators, Sims-style environments, or full-scale RTS systems, this plugin delivers high-precision control over camera movement, player navigation, and real-time object manipulation.
No bloated systems. Just clean, modular power — ready to drop into any genre or workflow.
See it in Action
Trailer: Video link
Playable Demo: Download link 560 MB
A - Z Guide: Video link
Core Features
Intuitive Mode Switching: Seamlessly transition between object selection mode and player control mode. Player control offers a strategic, top-down perspective similar to Sims games, allowing for precise navigation and camera manipulation.
Dynamic Player Movement: Navigate environments effortlessly with flying, gravity toggling, storey changing, and physics-based interactions.
Powerful Configurator: Customize static meshes, select materials, and swap components with ease, ideal for character creation, building construction, and product showcases.
Enhanced Input System Compatibility: Seamlessly integrate with Unreal Engine's Enhanced Input System for precise control.
Performance Optimization: Lightweight C++ core and framerate independence ensure smooth gameplay.
Key Benefits
Rapid Development: Save time and effort with a pre-built, highly customizable solution.
Unmatched Flexibility: Tailor the plugin to your specific game requirements without C++ knowledge.
Immersive Gameplay: Create engaging experiences with advanced camera and movement mechanics.
Creative Freedom: Unleash your imagination with powerful configuration tools.
How it Works
Simply integrate the plugin into your project and start customizing. The user-friendly blueprint interface allows you to fine-tune camera behavior, player movement, and object configuration without diving into C++.
*Elevate your game to new heights with Advanced Camera, Movement, and Configurator Plugin*