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Beschreibung

The 3D model of the CCTV camera is crafted in Autodesk Maya, utilizing advanced modeling techniques to accurately represent the design and details of a real-world surveillance camera. The mesh is optimized for real-time rendering, ensuring efficient performance in gaming environments while retaining the intricacies of the camera’s structure, such as the lens, housing, and mounting brackets. The CCTV camera’s surfaces are textured in Substance Painter, a leading texturing software known for its versatility and realism. High-resolution textures are intricately painted to capture the nuanced details of the camera, including metallic finishes, plastic casing, and any labels or indicators present on the device.

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