
Açıklama
A highly detailed, lore-friendly tactical assault rifle based on the popular M416 / AR-15 platform. Engineered specifically for high-fidelity FPS, TPS, and VR projects.
Completely free of real-world copyrighted logos, making it 100% safe for commercial game development.
Full Modularity (Gunsmith Ready):
The weapon is logically separated into distinct parts with correct pivot points. The inclusion of a fully separated Bolt Carrier Group (BCG) and internal components allows for technically accurate firing, chambering, and reloading animations.
Upper & Lower Receiver
Handguard & Barrel Assembly
Bolt Carrier Group (BCG)
Dust Cover & Charging Handle
Trigger
Pistol Grip
Adjustable Stock & Buffer Tube
Polymer Magazine
Muzzle Device & Suppressor
Technical Specifications:
Polycount: ~27,700 Triangles (Complete assembly with suppressor).
Scale: Modeled in real-world scale (metric).
Optimization: Clean topology built for optimal performance in real-time engines, maintaining a flawless silhouette in First-Person view.
Textures & Materials (Full ORM Pipeline):
PBR Workflow: Base Color, Normal, and Full ORM Map.
Channel Packing: Optimized for Unreal Engine standards. Ambient Occlusion, Roughness, and Metallic are efficiently packed into a single texture (Red = AO, Green = Roughness, Blue = Metallic) to significantly reduce memory overhead and draw calls.
Resolutions: Mixed 2K, 1K, and 512px texture sets, assigned dynamically based on object size to maintain a crisp Texel Density without wasting VRAM.
Formats & Compatibility:
Included Formats: FBX, OBJ, GLTF, GLB.
Blender Support: Native .blend files with correct material setups for both Blender 4.5 and Blender 5+.
Unreal Engine Ready: A dedicated FBX with UE Tangents file is included to guarantee mathematically correct normal map calculations inside Unreal Engine out of the box.







