
Descrição
A powerful, production-ready Master Material designed to speed up characters and props material creation while keeping your project clean, scalable, and easy to maintain.
Built for Unreal Engine 5, this material provides extensive customization through Material Instances, allowing artists to create dozens of unique materials without touching the shader graph.
DemoVideo
Discord - (verify your purchase to get an access to documentation and texturing tools)
Features
Fully parameterized Material Instance workflow
Texture tiling, offset and rotation controls
Custom Maps support (BaseColor,Roughness,Normal)
Brightness, Contrast and Saturation adjustment
Normal intensity control
Roughness multiplier
Emissive support
Opacity / Masked materials
Static Switches for performance optimization
Clean and organized parameter groups
Easy integration into existing projects
Color variation
Detail maps
Decals System
Optimized for UE5
Perfect for
Props
Character Assets
Hero props
Benefits
Save hours of material setup
Create unlimited Material Instances
Reduce duplicated shaders
Artist-friendly workflow
Suitable for both indie developers and AAA pipelines
Compatibility
Unreal Engine 5.1+
Material Instance workflow
No plugins required
















