Have a full mesh and separate parts
Video: https://youtu.be/SDnO91y_2Cs
6 UV set 4096x4096
In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing
Character without weapons:
Faces: 58917
Vertex: 60108
Tris: 115166
Character with weapon:
Faces: 61756
Vertex: 65564
Tris: 120736
Sword:
Faces: 1029
Vertex: 3546
Tris: 2008
Shield:
Faces: 1810
Vertex: 1910
Tris: 3562