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Descripción

Build Your Own Hatching Look

Create fully procedural hatching directly inside any Unreal Engine material graph.

This is not a post-process effect.
It’s a modular Material Function tool that gives you complete control over how hatching integrates into your own NPR or stylized shaders.

Plug it into BaseColor, Emissive, layered materials, or custom lighting setups — your pipeline, your rules.

4 Variants – Choose Your Complexity
  • MF_ProceduralHatching – Full version (15 parameters)

  • MF_ProceduralHatchingSimple – Streamlined workflow

  • MF_ProceduralHatchingStable – Cleaner, more uniform lines

  • MF_ProceduralPixelHatching – Pixel-level stylized variation

Full Artistic Control

Control:

  • Line Angle

  • Density & variation

  • Thickness & thickness input control

  • Line Breaking

  • Organic Wobble noise

  • Length variation & offsets

Create clean technical lines, broken sketch strokes, dense crosshatching, or subtle stylized shading — all procedurally.

What’s Included
  • 4 Material Functions

  • 23 Example Materials

  • 23 Hatch Textures

  • 4 Render Targets

  • 1 Demo Blueprint (BP_Renderer)

  • 1 Demo Map

Important

This package includes the generator only.
No post-process pipeline, outlines, shadow-zone curves, or full NPR system.

Need the complete stylized rendering framework?
Check out Drawing Shader – Full NPR System (separate product).

Formatos incluidos