
Descrizione
Easily create interactive snow, mud, water and foliage area in large world.
DocumentationGoogle drive:腾讯文档Tencent Docs(For those who can't open Google)
GitHub Source CodeIf you want to get update immediately, you can get update as soon as we develop.
If you find any bug or have some issues, you can add issues or pull requests to me.
This is my space 聆枫LingFeng的个人空间_哔哩哔哩_bilibili
Update Log2023.03.22 Version 1.3 Fluid&Wind- Fluid Drawing Board updated. You can use it as wind field to drive particles and foliage. And make interactive fog.
- Merged Material Parameter Collections, all Drawing Boards share one Material Parameter Collection, so that it will be easier to merge several affects into one material.
- Update Editor Utility Widget. It will be easier to use.
- Optimize Turbulent Brush, it will have a better falloff when moving away from surface.
- Bug Fix: Fixed an mistake in snow self-shadow, now you’ll get better self-shadow in snow.
- Support Sequencer and better support swimming!
- Add more Drawing Board Follow Mode, allow you follow target actor or simulate on where Drawing Board is.
- Add Interact Mode to Interact Brush
- Added Debug Tool to help you debug Interact Brush and Drawing Board.
- Manual Interact Brush Enter/Leave functions to Interact Volume.For these Interact Brushes which are not attached to Primitive Component.
- Allow set Data Asset in“EUW_DrawingBoardSettings”Data Asset And refresh Interact Volume.
- Bug Fix: Fix wheel draw incorrectly when rotation > 180
- Bug Fix: Some Interact Brushes can’t be added to interact when attaching to component which does not simulate physics.
- Support Low Quality snow simulation.
- Adding custom following Actor to support using with sequencer.
- Allow you to edit fresh snow fall time in Drawing Board settings.
- Fixed a BUG that wheel pattern mirror-flipped when moving backward.










