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Descripción

Male Anatomy Character

Completely sculpted in blender.

Cloths created in polygonal modeling.

Skin and hair texture created in blender (So only base color)

Suit Cloth texture created in Substance Painter (PBR Textures)

Polycount:

Vertices: 394298

Triangles: 786056

Checkout how the character was created: https://youtu.be/IpCu06kfOmw

Formatos incluidos

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