
説明
Druids MCP Bridge gives MCP-compatible AI assistants a structured way to inspect, create, edit, and refactor projects directly inside Unreal Editor.
Use your own AI account, model, or local LLM. Druids does not provide the AI, require a Druids subscription, or receive your prompts and project data. The bridge runs locally between your configured AI client and Unreal Editor.
Connect an assistant through the guided Connect AI Assistant window, then work naturally:
Inspect, search, create, and refactor complex Blueprints.
Audit and complete Blueprint Interface implementations from trusted project patterns.
Create and populate Primary Data Assets and structured properties.
Inspect and author supported Material graph operations.
Build and adjust deterministic PCG forests and city layouts.
Place actors, modify transforms, and capture viewport screenshots for visual review.
Search project assets, graphs, comments, variables, functions, materials, StateTrees, and supported specialized assets.
Preview complex changes, require approval, compile, verify, save, or roll back safely.
Druids MCP Bridge includes guided setup, structured capability discovery, signed update support, and detailed failure reporting so agents can clearly distinguish supported operations from genuine boundaries.
Requirements
Unreal Engine 5.5–5.8
Windows 64-bit
Unreal Editor use only
An MCP-compatible AI assistant or local agent
Optional Unreal plugins are required for their related features, such as PCG
The AI assistant is not included. Your AI provider’s own terms and data practices still apply.



