
説明
Demo: Video (Demostration)
Kirosho Play Grid (KPG) is a lightweight editor utility designed to keep your Play-In-Editor multiplayer testing clean, organized, and fast.
When testing with multiple clients, Unreal Engine can quickly fill your desktop with overlapping PIE windows. KPG detects those windows, sorts them predictably, and arranges them into clean grids across your selected monitor, so you can focus on testing gameplay, replication, UI, camera behavior, and player flow instead of manually resizing windows every time.
🔧 Key Features:
Automatic PIE Window Arrangement: Automatically arranges server and client PIE windows after Play starts.
Multiplayer Testing Friendly: Keeps listen server and client windows visible in a predictable order.
Monitor-Aware Placement: Choose the primary monitor, editor monitor, mouse cursor monitor, or a specific monitor index.
Flexible Layout Modes: Includes Auto Balanced, Equal Grid, Host Focus, and Compact layouts.
Clean Grid Controls: Customize outer margins, window gaps, minimum size, landscape ratio, and preferred aspect ratio.
Late Window Detection: Lightweight retry handling detects client windows created shortly after PIE starts without constantly resizing unchanged windows.
Manual Control: Includes menu actions to open preferences or arrange PIE windows instantly.
Editor-Only: Designed purely for editor workflow improvement, with no runtime overhead in packaged games.
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Discord (support): HERE
* Feel free to ask questions as necessary.

