
Descrizione
Set of editor tools to modify skeletal meshes in Unreal Editor:
Weights Transfer Tool – transfer weights from one or more bones to one target bone;
Material and UV Edit – modify material of selected polygons and remap UV via planar, spherical or cylindrical projection;
Skeleton Replace – change skeleton of the mesh to another (but compatible) skeleton;
Merge Tool – combine two or more skeletal meshes (sharing the same skeleton) to single skeletal mesh;
Cut/Slice Tool – trim geometry with a movable finite cutting plane;
Smoothen Normal Tool – set average normals across smoothing-group borders.
Demo videos: Merge meshes using different skeletons | Cut limb and apply new material.


