
Description
19 muzzle devices for modular weapon builds - brakes, flash hiders, and compensators across a range of profiles and port configurations. Modeled from real hardware references, covering AR15 and AR10 form factors.
Every mesh is a separate object, ready to swap into any weapon customization or attachment system.
Covers radial port, side-vented, cage-style, and slotted brakes, birdcage, pronged, and A2-style flash hiders, plus ported and hybrid brake/comp profiles.
Technical Specifications:
Asset Count: 19 unique muzzle devices
Polycount: 30,496 triangles total
Vertices: 15,112 total
Scale: Real-world scale (metric)
Geometry: Clean topology, built for close-up inspection and modular use
Pivot: Correctly placed for attachment swapping and animation
Compatibility: Direct replacements across AR15 and AR10 barrel geometries. Pairs with other BFA weapon listings, no rescaling needed
Textures & Materials:
Resolution: Scaled per device for pixel density
PBR Workflow: Base Color, Normal, Packed M/R Map
Channel Packing: Roughness and Metallic packed into one texture to cut draw calls (Green = Roughness, Blue = Metallic) (No AO in this map)
Formats & Compatibility:
Included Formats: FBX, OBJ, GLTF, USDZ, GLB
Blender: Native .blend for both Blender 4.5 and Blender 5+
Unreal Engine Ready: Separate FBX with UE tangents for correct normal map shading out of the box (no .uasset files)
Support & Feedback:
Questions or issues - [email protected]
If this pack works for your project, a review would mean a lot.

