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The Procedural Radial Wheel Menu system enables you to quickly and easily create a customizable radial wheel menu for your game. With over 70 adjustable variables, you can achieve the perfect wheel design, all set up in under a minute!
SHOWCASE VIDEO • DOCUMENTATION • SETUP GUIDE
If you need help with the asset, join this Discord!
NEW IN VERSION 2.0:
Added support for sub-menus.
Added slot hovering with mouse pointer.
Added slot clicking support (gamepad included).
Added and improved several radial wheel functions.
Added custom wheel position.
Added slot activation modes on wheel closed and on slot clicked.
Added option to set a mouse max selection distance.
Added styling option to make it so items still show when Has Item is false, including an opacity setting.
Added utility library to make it easier to get data from a slot struct.
Fixed several bugs and made various improvements.
SLOT TYPES:
Procedural -> Generates a radial wheel based on a material, fully procedurally, with over 60 variables to control the colors, borders, the padding between each slot, as well as how the slot looks when selected, and more...
Custom Image -> Allows you to use an image of a radial wheel, then a material will cut that image to create the slots, allows you to control the padding, colors, image size and more...
MAIN FEATURES:
• Procedurally Generated Slots
• Unlimited Sub-Menus
• Clickable Slots
• All-in-one Actor Component
• Fully Animated and Responsive
• Individual Slot Scaling & Styling
• Easy to Customize
• Add / Remove Slots at Runtime
• Time Dilation Controls
• Gamepad Support
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