
Descrição
A stylized retro CRT television set prop optimized for real-time game engines and virtual environments. Features a vibrant vintage casing, detailed front control knobs, speaker grille, and high-quality 4K PBR textures baked directly from a high-poly source model.
The mesh utilizes weighted normals for smooth shaded bevels and clean surface presentation without density overhead. Ready for instant setup in Unreal Engine, Unity, Godot, or any modern 3D pipeline.
Key Features:
Game-Engine Ready: Clean FBX structure with weighted normals for artifact-free shading.
4K PBR Texturing: Includes full set of 4K maps (Albedo, Roughness, Metallic, Normal, Ambient Occlusion).
High-Poly Bake Data Included: Additional 4K baked maps (Material ID, Curvature, Normal, AO, Text) for easy re-texturing in Substance Painter or Quixel Suite.
Topology Optimized: Lightweight geometry (1,030 polygons) suitable for interior environment detailing and prop placement.
Usage Recommendations:
Import FBX with "Import Tangents and Binormals" enabled to maintain vertex-level shading accuracy.
Normal maps provided in OpenGL format (Green Channel Up). Invert the Green channel if using DirectX-based pipelines.
Content List
3D Model Files:
Universal Format: .fbx (Binary FBX, game-ready)
Textures & Maps (4K Resolution):
PBR Texture Maps: Albedo, Roughness, Metallic, Normal (OpenGL), Ambient Occlusion
Source Bake Maps: High-Poly Normal, Material ID, Curvature, Baked AO, Text Mask
Technical Specifications
Included Formats: .fbx
Game Ready: Yes
Polygons: 1,030
Vertices: 1,052
Geometry: Polygon Mesh (No N-gons, Manifold Geometry)
Real-World Scale: Yes
UV Mapped: Yes (Unwrapped, Non-overlapping)
Materials: Yes (PBR Material assigned)
Textures: Yes (4K PNG Maps included)
Rigged / Animated: No
Print Ready: No
Ideal For
Horror & Survival Game Environments
70s / 80s / 90s Retro Interior Scene Rendering
Stylized Prop Detailing & Game Level Design


