Pular para o conteúdo
Mídia 1 do anúncio Easy Weather & Sky System

Descrição

🚀 New Release: Easy Weather & Sky System

A complete runtime weather and sky system for Unreal Engine 5. Drop one Blueprint actor into your level and go from clear skies to a full blizzard, with no C++ and no setup work.

✨ Key Features:

🌧️ Rain, Snow and Hail: Three independent Niagara systems with their own intensity, amount and area, plus splashes, ripples and snow accumulation.

🎛️ Seven Weather Presets: Clear, Cloudy, Foggy, Rain, Storm, Snow and Blizzard. One switch reconfigures every system at once.

🌅 Full Day and Night Sky: Time of day, day speed, sun and moon curves, volumetric clouds, stars, Milky Way and a toggleable Aurora.

⚡ Lightning and Thunder: Randomised strikes with cloud flash and a dynamic light, then thunder delayed by distance.

🏠 No Rain Indoors: Scene-capture occlusion masking follows the player so precipitation never falls through roofs.

💧 Wetness and Screen Effects: Ground darkens and shines under rain, with post-process screen frost and camera-lens droplets.

Disclaimer - Important/Additional Notes:

- Dependencies: Niagara (built-in Unreal Engine plugin). No other plugins are required. No C++ code.

- Nanite: Not used. No static mesh in this product has Nanite enabled.

- Demo content: Epic's Third Person template character (mannequins, animations, input) is included in EasyWeather/Demo for the showcase map only.

- The Control Panel and the toolbar button are editor tools and are only available in the editor. The weather system itself is runtime content.

- Run Setup can change the landscape material to add snow support; back it up first on existing projects.

- Recommended rendering settings: DirectX 12 with Shader Model 6, Lumen and Virtual Shadow Maps (already set in the included project configuration).

- Separate project packages are provided for Unreal Engine 5.5, 5.6, 5.7 and 5.8.

Features:

- Rain and snow: independent Niagara particle systems with their own intensity, amount and area controls, Follow Player or Map Based placement, and footprints in snow.

- Dynamic day/night sky: time of day, day speed, Auto Cycle, sun and moon intensity curves and volumetric cloud coverage.

- Night sky: stars, Milky Way and an aurora that can be turned on and off.

- Random lightning strikes with a lightning bolt, flickering light, cloud flash and distance-timed thunder audio.

- Occlusion masking so rain and snow do not fall through roofs and into interiors.

- Post-process screen frost and camera-lens screen droplets.

- Wind direction and intensity driving rain, snow and blizzard motion.

- Eight quick presets in the Control Panel (Clear Sky, Overcast, Misty Morning, Rain, Storm, Light Snow, Blizzard, Aurora Night) and a Weather Preset setting on the actor.

- Editor Control Panel and toolbar button with Run Setup and Solve All.

- Everything is driven by a single Blueprint actor (BP_EasyWeatherSystem) and can be tuned live while playing.

- Showcase map with an open pavilion and a house that demonstrate roof occlusion, with in-level instructions and a ready Third Person demo character.

For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.

Here, you can join the Leartes Discord channel for live support and discounts.

INSTAGRAM | FACEBOOK | LINKEDIN | X | YOUTUBE | REDDIT

Formatos incluídos

Etiquetas