İçeriğe atla
Runtime Text Decal(Decal Text) ilanı için 1. medya

Açıklama

📄 Documentation: [English] | [中文]

🎬 Video: [Overview] | [Bilibili]

💬 Community: [Discord] | [QQ: 793132509]

Runtime Decal Text is a lightweight decal plugin for Unreal Engine, designed to dynamically generate and project multi-line text decals at runtime.

It enables you to create, format, and project text directly onto world geometry during gameplay—without complex UI projection workflows. The system supports full typographic control, automatic scaling, text outlines, and shadow effects, making it suitable for both in-game interactive text and pre-authored decal content.

Note: The geometry and fonts shown in the demo are for demonstration purposes only and are not included in the product.

✨ Key Features

🧩 Easy Integration

Simply attach a TextDecalComponent to your Actor—just like a standard Decal Component. The text will automatically project onto target surfaces with no additional setup required.

🔄 Real-Time Editing
  • Modify decal text dynamically at runtime

  • Supports both Runtime Text and Offline Text

📝 Advanced Dynamic Layout

Built-in typography controls eliminate the need for custom UI-to-world projection logic:

  • Horizontal & vertical alignment

  • Adjustable line spacing and character spacing

  • Margin controls

  • Automatic text scaling (Auto Scale)

🎨 Flexible Visual Styling

Integrated artistic controls include:

  • Shadow system

  • Adjustable Outline

  • Blueprint-driven real-time parameter adjustments

  • Custom material support based on reference templates

🔵 Full Blueprint Support

All properties and runtime events

🎯 Designed For
  • Environmental storytelling

  • Dynamic signage

  • Interactive world labels

  • Multiplayer nameplates

  • Puzzle or gameplay-driven text projection

Runtime Decal Text provides a production-ready solution for projecting fully formatted text directly into your game world.

İçerdiği biçimler